Skip to content
FLAMES Simulation Framework
  • About FLAMESExpand
    • FLAMES Overview
    • FLAMES Products
    • FLAMES Launcher
    • FLAMES Components
    • FLAMES Content
    • FLAMES Repositories
    • Software Licensing
    • System Requirements
  • ProductsExpand
    • Products Overview
    • FLAMES Developer
    • FLAMES Engine
    • FLAMES FeaturesExpand
      • Features Overview
      • Framework Architecture
      • Components
      • Scenario Database
      • Interactive Simulation
      • Unreal Engine Integration
      • Multithreaded Execution
      • Scenario Visualization
      • Terrain Modeling
      • Terrain Importers
    • FLAMES OptionsExpand
      • Options Overview
      • Unreal Engine Option
      • Enhanced Analysis Option
      • Checkpoint/Restart Option
      • CIGI Option
      • Distributed Interactive Simulation (DIS) Option
      • High Level Architecture (HLA) Option
      • Network Database Option
    • FLAMES Automated Simulation Trainer (FAST)
  • Solutions
  • Store
  • CompanyExpand
    • About Ternion
    • News & Events
    • Contact
    • Export Information
    • Legal Notices
  • SupportExpand
    • Installation and Setup
    • Training
    • Forums
    • Request Support
DOWNLOAD
FLAMES
FLAMES Simulation Framework

FLAMES Options

Home / Products / FLAMES Options

FLAMES Options

In addition to the already-powerful features of FLAMES®, optional products are available that extend the capabilities of FLAMES applications.

Unreal Engine Option: Extends FLAMES to create the ultimate framework for the creation of serious games and 3D, entity-level constructive simulations.

Enhanced Analysis Option: Perform automated parametric trades studies, Monte-Carlo analysis, and sensor coverage analysis.

DIS Option: Communicate with other simulations using the Distributed Interactive Simulation (DIS) protocol.

HLA Option: Communicate with other simulations using the High Level Architecture (HLA) tools and standards.

Checkpoint/Restart Option: Restart a scenario execution from a pre-defined point using the data stored in a checkpoint file.

CIGI Option: Communicate with image generators using the Common Image Generator Interface (CIGI).

Network Database Option: Access a FLAMES scenario database hosted on a remote server and collaborate with other users editing the same scenario.

Ternion Corporation Logo

Founded in 1989, Ternion Corporation is the developer of FLAMES and an expert in developing custom, FLAMES-based simulations for government and commercial organizations worldwide. Visit the Ternion website to learn more.

About Ternion
News & Events
Contact
Careers
Legal Notices
Privacy Policy
Terms of Service
Licensing Information

Copyright © 2023 Ternion Corporation

Linkedin Facebook Twitter YouTube Github

  • About FLAMES
    • FLAMES Overview
    • FLAMES Products
    • FLAMES Launcher
    • FLAMES Components
    • FLAMES Content
    • FLAMES Repositories
    • Software Licensing
    • System Requirements
  • Products
    • Products Overview
    • FLAMES Developer
    • FLAMES Engine
    • FLAMES Features
      • Features Overview
      • Framework Architecture
      • Components
      • Scenario Database
      • Interactive Simulation
      • Unreal Engine Integration
      • Multithreaded Execution
      • Scenario Visualization
      • Terrain Modeling
      • Terrain Importers
    • FLAMES Options
      • Options Overview
      • Unreal Engine Option
      • Enhanced Analysis Option
      • Checkpoint/Restart Option
      • CIGI Option
      • Distributed Interactive Simulation (DIS) Option
      • High Level Architecture (HLA) Option
      • Network Database Option
    • FLAMES Automated Simulation Trainer (FAST)
  • Solutions
  • Store
  • Company
    • About Ternion
    • News & Events
    • Contact
    • Export Information
    • Legal Notices
  • Support
    • Installation and Setup
    • Training
    • Forums
    • Request Support